For Windows, you must right-click the selected files, choose Properties, and uncheck the Read-only attribute. ![]() Browse to that directory, and paste the files there.įiles pasted from a CD will be set to "Read Only," which must be toggled off. An easy way to find the folder is to have your operating system search the hard drive for l. In any case, the folder is usually on the C drive. If you're on a networked multiuser system, the preferences appear under your login name rather than the administrator's (a nice feature that lets each logged-in Maya user have unique settings). In Windows 2000, it might appear under Documents and Settings\Administrator\MyDocuments\maya\4.5\prefs\markingMenus. In Windows NT, it should be in My Documents\Maya\4.5\prefs\Marking Menus, or winnt\Profiles\Administrator\maya\4.5\prefs\markingMenus. Next you need to locate your preferences folder for Maya. ![]() Right-click on the selected files, and choose Copy. Click the first file in the folder, hold down the Shift key, and then click on the last one. With this book's CD-ROM in the drive, open the folder called Marking_Menus, which contains all the marking menus. Make sure you have closed Maya 4.5, and then when you start Maya again, it will load the files you're about to change. Consult your reference manual if in doubt. If you are using Maya on Linux, Mac OS X, or IRIX, you'll find analogous folders and files on your hard drive. Note that the directions are for Maya users on Windows-based operating systems. Remember that when you see the little CD movie icon like the one listed here, that means you can load a movie from the book's CD-ROM that corresponds to the skill being presented. Chapter 15 explains how to create your own marking menus and assign them to hotkeys, but to save time, we've put them on the CD-ROM for you to load in a few steps. Customizing the Interface and Loading the Marking Menusįirst, you need to import the marking menus and hotkeys for this chapter. We've included a few hotkeys in addition to the ones used for the custom marking menus. Learning Maya's hotkeys and adding new hotkeys will also add to your creation speed. These marking menus also give you a good starting point for building your own set. They are available on the book's CD-ROM by loading them before you start the tutorials, you'll get a good idea of the many ways marking menus can be used. One of the built-in marking menus: Translate X is at the 9 o'clock position.įor this chapter, and the rest of the book, we have constructed a set of marking menus specific to the tasks you're learning how to perform. ![]() If you've ever learned to play a musical instrument, you know the power of internalizing motions through repetition. Therefore, a simple Alt c and LMB-drag to the left puts you in the correct edit modeergonomically efficient and, in time, blindingly fast. For example, you might choose Alt c as a hotkey for the Curve Editing marking menu, and assign the most frequently used menu items directly to the left and right (at the 9 o'clock and 3 o'clock positions ), as shown in Figure 5.2. The mental relationship is very natural and fast if you assign your marking menu actions and hotkeys logically. Because the marking menu is a two-choice combination (first the hotkey, then the mouse selection), you can group related commands on a single hotkey. If you perform the action a little faster, you'll see only a short drawn line onscreen and a brief flash of the command name (such as "Create Cube") as the command is executed.Īfter a few weeks, you'll have memorized your marking menus and will be able to zip through creating and editing. You can then drag with the mouse toward a command to execute it. When you press and hold a key on the keyboard, and then left-click and hold on the mouse, a kind of compass appears onscreen. The key to this efficiency is creating custom marking menus that increase productivity and speed. Watching an experienced user interact with Maya looks like magic because good work takes shape quickly, with a minimum of keystrokes and mouse presses. Maya has the potential for a quick and efficient workflow.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |